Raycasting Game Maker is a lightweight, beginner-friendly tool for creating retro, Wolfenstein 3D–style shooters using classic ray casting. It includes a grid-based level editor with drag-and-drop placement of walls, textures, sprites, doors, keys, pickups, enemies, and weapons, so you can build playable levels without any programming. You can import your own art and sounds, customize HUD elements, and package projects as standalone Windows executables for easy sharing. Designed around a 2.5D, software‑rendered look, it excels at fast prototyping and nostalgia projects, with simple controls and minimal system requirements. While it’s limited to axis-aligned walls and basic enemy behavior compared to modern engines, its straightforward workflow makes it ideal for learners, hobbyists, and anyone who wants to recreate the feel of early ’90s first‑person shooters quickly and with minimal friction.
Raycasting Game Maker is developed by Bithandler. The most popular version of this product among our users is 8.0. The name of the program executable file is RaycastingGameMaker.exe.
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